Tag: Rassilon

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  • The Woes of Wudusmoca - The Storm

    One Shot run at Rob Davenports Place (Rob, Jim, Mark, and a Dave, a friend of Rob). PCs ( 0xp) * Ari Runemasters (Mark D) * Cynric Odwinsunu (Dave) * Nighteyes (Rob) * O'hAadha of Clan Tolarggan (Jim) The Adventure Overview Stuerm is a Storm …

  • Gazetteer

    * [[Marklands | Marklands]] * [[Dwarven Holds | Dwarven Holds]] * [[Elven Forests]] * [[Anari Empire | Former Lands of the Anari Empire]] * [[Al-Shirkuh | Al-Shirkuh, The Land of Fire]] * [[Alantaris Isle]] * [[Angarion]] * [[Angmark]] * [[ …

  • Ajatar

    [[Bestiary | Back to Bestiary]] Ajatar (WC) An ajatar, known to the [[Finnar]] and [[Saxa]] as the “mother of serpents,” is a hulking mass of writhing snakes formed into a semi-humanoid form. Instead of fingers, an ajatar has five venomous serpents on …

  • Basilisk

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] h3. Rassilon Created long ago by insane wizards, basilisks are said to have been formed from serpent eggs hatched by a cockerel. These vile creatures, which appear as …

  • Demon

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] Most demons are a hate left over from old times. Only the gods and demons know the truth of their creation, and they do not speak to mortals of such matters. Some mortals …

  • Dragon

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] There are six main species of dragon in Rassilon, and all but one are hostile to the civilized races. All dragons speak Draketongue, and many speak Trader, though they are …

  • Elemental, Dust

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Dust elementals inhabit the dusty border between the realms of earth and air. They manifest in …

  • Elemental, Fire

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Fire elementals appear as man-shaped flame. !http://vignette2.wikia.nocookie.net/gamelore/ …

  • Elemental, Lava

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Composed of fire and earth, these creatures have a stony skin overlaying a body of molten rock. …

  • Elemental, Mud

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Mud elementals exist on the border between the realms of earth and water. They resemble earth …

  • Elemental, Steam

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] The last of the common border elementals are those inhabiting the overlap of the realms of fire …

  • Elemental, Water

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Water spirits are frothing, man-shaped creatures of water or sea-foam. !http://orig10. …

  • Archetype

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] Some people you might just run into in the world of Hellfrost. Archetypes are sample occupations. Some are combative and will be encountered most often as antagonists. Others …

  • Giant

    [[Bestiary | Back to Bestiary]]| [[Bestiary LoF| Back to Al-Shirkuh Bestiary]] "Fee Fi Foe Fum" h3. Humanoid |*Rassilon*|*Al-Shirkuh*| |[[Giant, Cliff|Cliff]], [[Giant, Fire|Fire]], [[Giant, Forest|Forest]], [[Giant, Formorian|Formorian]], [[ …

  • Golem

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Golems are artificial constructs. Once created through lengthy and costly rituals, their manufacture has been banned since the [[Golem Uprising]] and virtually all knowledge …

  • Herald of the Gods

    [[Bestiary | Back to Bestiary]] Heralds are servants of the gods, sent to the mortal realm to serve briefly as followers for powerful priests or to pass on messages to followers. Although powerful beings in their own right, they are the weakest of a …

  • Troll

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Four species of troll are known in Rassilon. Each lives in a specific environment, though in rare instances they compete for resources. Sentient races living in such areas are …

  • Beetle

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Mostly the bigger ones the adventurers run into. h3. Rassilon * [[Coldfire Beetle]] h3. Al Shirkuh * [[Brain Beetle]] * [[Swarm, Flesh Eating Beetle |Swarm, …

  • Disease

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Diseases may not be monsters, but that makes them no less deadly to unwary adventurers. A sample of diseases known in Rassilon is detailed below. Note that Healing rolls are …

  • Mummy

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] Mummies are the preserved remains of humans and animals. Once, the process was popular with the early races, but following the corruption of [[Hekata]] it fell into disuse. …

  • Mistlands

    [[Gazetteer | Back to Gazetteer]] h2. The Mistlands h3. Key Statistics * Population: Unknown * Ruler: None * Religion: Unknown, possibly Hela * Imports: None * Exports: None h3. Background During the height of the [[Anari Empire]], …

  • Nerenel

    [[Gazetteer | Back to Gazetteer]] h2. Nerenel h3. Key Statistics * Population: 12,569 (91% taiga elves, 9% Saxa) * Ruler: Forestlord Elethenel * Religion: Ullr, Sigel, Eostre * Imports: Gold, silver, wool * Exports: Furs h3. Background …

  • Nordmark

    [[Gazetteer | Back to Gazetteer]] h2. NORDMARK h3. Key Statisitics * Population: 73,274 (75% Saxa, 10% Anari, 9% dwarves,4% engro, 2% hearth elves) * Ruler: Cyning Geirmund Kolsunu * Religion: [[Tiw]], [[Thunor]], [[Sigel]], [[Hothar]] * …

  • Orcmark

    [[Gazetteer | Back to Gazetteer]] h2. ORCMARK h3. Key Statistics * Population: Unknown numbers or orcs and goblins, 20,000+ Saxa, 1,500+ hearth elves (estimated) * Ruler: His Exalted Barbarity, King Nagrat I * Religion: [[Dargar]], [[Tiw]], [[ …

  • Ostmark

    [[Gazetteer | Back to Gazetteer]] h2. OSTMARK h3. Key Statistics * Population: 72,824 (70% Saxa, 15% hearth elves, 5% Anari, 5% dwarves, 4% engro, 1% frostborn) * Ruler: Marchand Aethling Aran Thormodsunu and the Trada Counseil * Religion: [[ …

  • Rimeholm

    [[Gazetteer | Back to Gazetteer]] h2. RIMEHOLM h3. Key Statistics * Population: 19,531 (100% taiga elves) * Ruler: The White King * Religion: Ullr, Kenaz, Eostre, Tiw * Imports: None * Exports: None h3. BACKGROUND Nestled in the …

  • Shattered Moor

    [[Gazetteer | Back to Gazetteer]] h2. SHATTERED MOOR h3. Key Statistics * Population: 12,075 (50% Anari, 40% Saxa, 9% frostborn, 1% others) * Ruler: Independent villages and towns h3. BACKGROUND The Shattered Moor was once a [[Selari]] …

  • Sunken Realm

    [[Gazetteer | Back to Gazetteer]] h2. SUNKEN REALM h3. Key Statistics * Population: Unknown, but includes [[Orc|orcs]], [[Giant | giants]], [[Frostreaver |frostreavers]], and [[Vendahl]] * Ruler: None * Religion: [[Dargar]], [[Thrym]] * …

  • Sutmark

    [[Gazetteer | Back to Gazetteer]] h2. SUTMARK h3. Key Statistics * Population: 47,076 (90% Saxa, 6% hearth elves, 3% engro, 1% other) * Ruler: Aethling Tind Beitisunu * Religion: [[Tiw]], [[Ullr]] * Imports: Gold, salt * Exports: Ale, fish, …

  • Tethilin

    [[Gazetteer | Back to Gazetteer]] h2. TETHILIN h3. Key Statistics * Population: 7,642 (100% taiga elves) * Ruler: Forestlord Icespear * Religion: [[Ullr]], [[Eostre]] * Imports: Gems, iron * Exports: None h3. BACKGROUND Tethilin is a …

  • Trond, Barony of

    [[Gazetteer | Back to Gazetteer]] h2. TROND, BARONY OF h3. Key Statistics * Population: 18,395 (45% Anari, 40% Saxa, 15% frostborn) * Ruler: Baron Rodger ap-Gwar (fi gurehead) and elected council * Religion: [[Var]], [[Neorthe]], [[Eostre]] * …

  • Unclaimed Lands

    [[Gazetteer | Back to Gazetteer]] h2. Unclaimed Lands h3. Key Statistics Population: 100,000+ (55% Finnar, 15% dwarves, 15% Tuomi, 10% taiga elves, 3% Saxa, 2% Anari) Ruler: None Religion: [[Ullr]], [[Thrym]] Imports: None Exports: None h3 …

  • Vale

    [[Gazetteer | Back to Gazetteer]] h2. VALE, THE h3. Key Statistics * Population: 32,347 (65% Anari, 20% Saxa, 15% engro) * Ruler: Mayor Pepin ap-Peredur * Religion: Eostre, Ertha, Kenaz * Imports: Jewelry, mead, wine * Exports: Ale, rain, …

  • Veermark

    [[Gazetteer | Back to Gazetteer]] h2. VEERMARK h3. Key Statistics * Population: 46,577 (84% Saxa, 7% hearth elves, 6% Anari, 3% engro) * Ruler: Cyning Oddni Sturlasunu (west) and Horse-Cyning Thrand Belly-Shaker (east) * Religion: [[Freo]], [[ …

  • Vestmark

    [[Gazetteer | Back to Gazetteer]] h2. VESTMARK h3. Key Statistics * Population: 51,676 (75% Saxa, 15% Anari, 8% hearth elves, 2% engro) * Ruler: Cyning Horgar the Feeble * Religion: Tiw, Sigel, Thunor, Hothar * Imports: Armor, iron, …

  • Witchwood

    [[Gazetteer | Back to Gazetteer]] h2. WITCHWOOD h3. Key Statistics * Population: Unknown. * Ruler: The Ice Queen * Religion: [[Thrym]] * Imports: Wine * Exports: None BACKGROUND The Witchwood is part of an ancient forest which once …

  • Druidism

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. DRUIDISM Druids draw their power from the natural energy fields surrounding the earth, plants, and animals. Although they do manipulate the elemental energy fields, their skill is limited. …

  • Elementalism

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. ELEMENTALISM A hero who takes this form of magic must immediately decide whether or not he belongs to the [[Convocation of Elementalists | Convocation of Elementalists]]. Those who are gain the …

  • Heahwisardry

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. HEAHWISARDRY Heahwisardry is taught solely within the [[Magocracy]], and then only to the ruling class. There’s more information on cultureal aspects of heahwisardry below. To most, a staff is …

  • Hrimwisardry

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. HRIMWISARDRY Hrimwisards draw the very cold of the land through their bodies, converting it into mystical energy. Their constantly frigid skin gives them the benefit of a permanent …

  • Rune Magic

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. RUNE MAGIC Rune magic is used only by the [[Frost Dwarf |frost dwarves]], though it is recorded in dwarven texts that the ancient Saxa once knew the art, having discovered its form through …

  • Solar Magic

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. Solar Magic Solar magic, the only magical art practiced by the [[Selari]] culture, died out during the [[Blizzard War]]. However, by studying the ruins of the [[Shattered Moor]], a hero might ( …

  • Finnar Wind Priest

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. Finnar Wind Priest [[Finnar]] wind priests understand how to harness the power of the winds. They do not call upon spirits or elementals, but rather bind the heavenly winds of Father Air, …

  • Glamour

    [[Arcane Backgrounds | Back to Arcane Backgrounds]] h2. Glamour Glamour, also known as [[Fey |fey]] magic, is the art of illusion, shape shifting, and trickery. They reach into the minds of others and pull forth their fears and aspirations, turning …

  • Lizardman-Race

    [[Races | Back to Races]] This is for a Lizardman-centric campaign. As such, its been balance to me more like a human (can take an Edge) to help differentiate between PCs Lizardman Race (net +2): * 2 Strong Swimmer: Semi-Aquatic (hold breath 15 …

  • Demon, Glabrezu

    !http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG48.jpg! Like succubi, glabrezu tempt victims into ruin, but they lure their prey with power or wealth rather than passion. Glabrezu have penetrating violet eyes, and their skin color ranges from …

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