Tag: HFB

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  • Ajatar

    [[Bestiary | Back to Bestiary]] Ajatar (WC) An ajatar, known to the [[Finnar]] and [[Saxa]] as the “mother of serpents,” is a hulking mass of writhing snakes formed into a semi-humanoid form. Instead of fingers, an ajatar has five venomous serpents on …

  • Arctic Tick Swarm

    [[Bestiary | Back to Bestiary]] Arctic Tick Swarm (WC) These vile creatures usually feed on mammoths, woolly rhinos, and frost giants, but will attack any warmblooded creature. Their favored tactic is to slowly drain a host dry, then go into hibernation …

  • Assassin

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Assassin Assassins deal in death, caring little for political ideology. They are paid to kill—the whys and wherefores are for others to debate or worry over. Some operate alone, others …

  • Aurochs

    [[Bestiary | Back to Bestiary]] Aurochs Aurochs (orr-ocks) are giant, wild cattle, renowned for their strength and stamina. No race has domesticated them. The Saxa hunt them for their fl esh, sinew, and hides. In many Saxa lands, it is still …

  • Banshee

    [[Bestiary |Back to Bestiary]] Banshee Banshees are always female spirits. They take one of three forms—a young maiden, a matron-like figure, or an old crone. All dress in either a gray, hooded cloak or a funeral shroud. Their long nails may be able to …

  • Basilisk

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] h3. Rassilon Created long ago by insane wizards, basilisks are said to have been formed from serpent eggs hatched by a cockerel. These vile creatures, which appear as …

  • Bear

    [[Bestiary | Back to Bestiary]] This entry covers grizzlies and Kodiaks. Polar bears, of which there are several varieties, are listed under “Polar Bear.” Bears are mammals of the family Ursidae. Common characteristics of bears include large bodies …

  • Beastmen

    [[Bestiary | Back to Bestiary]] Beastmen Beastmen are a mix between humans and animals. Most are humanoid, but have the feet, heads, and hair/fur of animals. A few have tails. Beastmen are usually found far from civilized lands, as they are …

  • Black Knight

    [[Bestiary | Back to Bestiary]] Black Knight (WC) Clad in midnight-black plate armor and armed with weapons swathed in necromantic energy, black knights are the officers of the undead hordes. They most often serve as commanders in undead armies, but …

  • Blizzard Wraith

    [[Bestiary | Back to Bestiary]] Blizzard Wraith Blizzard wraiths are quasi-elemental beings which take the form of swirling clouds of snow and ice. They usually hunt only in heavy snow or blizzards, which they use to disguise their presence. !http …

  • Boar

    [[Bestiary | Back To Bestiary]] Boar Wild boars are compact omnivores who roam much of the forests in the [[Hearthland]] and [[Low Winterlands]]. While males live alone, sows and piglets are found in groups of up to 20 individuals. These groups are …

  • Boar, Hellfrost

    [[Bestiary | Back to Bestiary]] Boar, Hellfrost Despite their name, Hellfrost boars actually live in the lower [[Winterland]] regions and are related to [[Boar | wild boar]]. They take their name from their hair, which is light gray. They have four …

  • Bog Men

    [[Bestiary | Back to Bestiary]] Bog Men In the distant past, the ancestors of the [[Saxa]] placed human sacrifices in dark bogs. Bog men can also be created from unfortunate victims who have drowned in bogs. Over the centuries, the peat rich waters of …

  • Bufom

    [[Bestiary | Back to Bestiary]] Bufomi Bufomi (singular bufom; “boo-fom”) are toad men, and are jokingly referred to as “toadies.” They stand about the same height as a human child, are humanoid, but have glistening skin, webbed fingers and toes ( …

  • Centuar

    [[Bestiary | Back to Bestiary]] Centaurs have the upper body of a human and the lower body of a horse. Centaurs are only semi-sentient. They live a very basic nomadic lifestyle across the [[Grasslands]], to where they were driven by the [[Anari]]. Many …

  • Chill

    [[Bestiary | Back to Bestiary]] Chill Chills are fog-like creatures that float a few feet off the ground. They are irregularly shaped and extend tendrils out to about six feet as they move. They hide in caves or forests during the day and creep out at …

  • Chimera

    [[Bestiary | Back to Bestiary]] Chimera A chimera is a hybrid, though whether it is an artificial construct made by deranged men or a punishment from he gods is open to debate. Most have the head of a lion, the body of a goat, and the tail of a dragon, …

  • Chosen of Thrym

    [[Bestiary | Back to Bestiary]] Chosen of Thrym (WC) Minions of Thrym who prove their devotion may be promoted to chosen status. Chosen are “dragon men,” humanoid Hellfrost dragons with glistening white scales, wings, and deadly coldfire breath. ! …

  • Citizen

    [[Bestiary | Back to Bestiary]] Citizen The peoples of Rassilon are a varied lot, but the profile below is common for most. By adding skills, this stat block can represent everything from lowly farmers to merchant princes. !http://www.nerdsonearth. …

  • Coldfire Salamander

    [[Bestiary | Back to Bestiary]] Coldfire Salamander These bright blue creatures live in ice volcanoes, coldfire rivers, or frigid ice plains. They can survive in temperate regions for several hours before needing to return to their freezing pits. They …

  • Corrosive Rot

    [[Bestiary | Back to Bestiary]] Corrosive Rot Corrosive rots are semi-intelligent, carnivorous plant beings. Rots prefer to lie submerged in shallow parts of marshes, usually near well-worn paths and roads. They extend their tentacles to detect the …

  • Cryohydra

    [[Bestiary | Back to Bestiary]] Hydras are multi-headed beasts, akin to dragons. Some breathe coldfire, others can grow new heads to replace ones lost in combat, and others are more mundane. The number of heads also varies by specimen. !http://pre06. …

  • Cryosphinx

    [[Bestiary | Back to Bestiary]] A cryosphinx has the body of a shaggy lion, the head of a human (often female), and bat-like wings. Their fur is usually white or gray. Cryosphinxes dwell in cold climes, such as the [[High Winterlands]]. They are …

  • Deer

    [[Bestiary | Back to Bestiary]] Deer These stats cover moose, elk, reindeer, and other large members of the deer family. As with most herd-oriented herbivores, they become violent only if threatened and they have no escape route. Many species of deer …

  • Demon

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] Most demons are a hate left over from old times. Only the gods and demons know the truth of their creation, and they do not speak to mortals of such matters. Some mortals …

  • Demon, Chain

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Chain demons are huge creatures completely wrapped in chains. Scholar and priests alike claim the chains represent their mortal sins. If this is true, then these demons were extremely wicked in …

  • Demon, Collector

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Collector (WC) Mortals are not the only creatures with desires. Even the mighty demon princes yearn for possessions. Whether they crave a soul or a relic, the princes unleash the fearsome …

  • Demon, Changeling

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Changeling In their natural form, changelings resemble inky black humanoids devoid of any features. Changelings have the ability to assume the exact form of any of their victims, taking on …

  • Demon, Demonic Soldier

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Demonic Soldier Most demonic soldiers are mortals who died without a patron deity to speak for them, or who died with sin in their souls. Their souls are tortured into insanity, and given new …

  • Demon, Gluttony

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Gluttony Demon Many images of gluttony demons depict them as monstrous, bloated creatures. While such images are rightfully designed to instill fear in mortals, they are very misrepresentative. …

  • Demon, Ice

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Ice Demon (WC) Ice demons are usually only found in the [[Hellfrost]]. Here they rule over large tribes of orcs and goblins, who see ice demons as living gods. They are powerful creatures and …

  • Demon, Imp

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Imp Imps are small demons. On the mortal realm, they appear as mundane animals, though always with some unusual feature or deformity, such as a snake’s tongue or human eyes. Most are sent to …

  • Demon, Lasher

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Lasher Demon The armies of the Abyss, while currently imprisoned, still lust for destruction. To appease their hordes, the demon princes wage constant and futile war against each other. Serving …

  • Demon, Librarian

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Librarian Demon Librarian demons are clerics of [[Hoenir]] unclaimed by their deity after death. Although demon princes use them as advisers, they have been cursed with never being able to …

  • Demon, Plague

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Unlike other demons, plague demons do not actually dwell in the abyss. They souls corrupted by [[Vali]] the Plaguebearer, imbued with diseases of divine origin and sent to the mortal realm to …

  • Demon, Spined

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Spined Demon Spined demons are demonic shock troops. Hunched and bestial, their arms end not in hands but in a block of sharp spines. Shorter spines cover their arms, torso, and legs. Their …

  • Demon, Succubus

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Ask any citizen of Rassilon and he’ll tell you succubi are female demons of lust, while incubi are male. These definitions are actually a misnomer, for in truth the demon has no sex, and can …

  • Demon, Steed

    [[Bestiary | Back to Bestiary]] | [[Demon | Back to Demon]] Demon Steed Demonic steeds are primarily used by demons ([[Black Knight |such as Black Knights]]) to travel around the [[Abyss]], though black knights ride them in battle. Rarely, they are …

  • Dominator

    [[Bestiary | Back to Bestiary]] Sometimes the [[Puppeteer]]’s plans fail. When that happens they are typically left with two choices—kill whoever caused the failure or convert them to the cause. The former is easy work, something any Puppeteer can …

  • Dragon

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] There are six main species of dragon in Rassilon, and all but one are hostile to the civilized races. All dragons speak Draketongue, and many speak Trader, though they are …

  • Dragon, Forest

    [[Bestiary | Back to Bestiary]] | [[Dragon | Back to Dragon]] Forest dragons are found only in deciduous forests, having never bothered settling in pine forests. Their scales are a mix of greens and browns, varying toward orange during fall and winter …

  • Dragon, Hellfrost

    [[Bestiary | Back to Bestiary]] | [[Dragon | Back to Dragon]] Hellfrost dragons are the offspring of [[Thrym]], and, like their god, are cold-hearted killers. They are not the largest or cleverest of the dragon breeds, but they are among the most …

  • Dragon, Marsh

    [[Bestiary | Back to Bestiary]] | [[Dragon | Back to Dragon]] Marsh dragons, also known as swamp drakes or mire dragons, have dark green to black scales, breathe corrosive stomach acid mixed with deadly marsh gas, and stink to high heaven. They are …

  • Dragon, Storm

    [[Bestiary | Back to Bestiary]] | [[Dragon | Back to Dragon]] Found only on the highest mountains (and flying majestically through terrifyingly powerful storms), storm dragons are masters of the air. As befits their nature, they have the largest wings …

  • Dragon, Sun

    [[Bestiary | Back to Bestiary]] | [[Dragon | Back to Dragon]] Driven south by the biting cold, or hunted by [[Dragon, Hellfrost | Hellfrost Dragons ]], sun dragons (also called gold, fire, or hearth dragons) have almost disappeared from the [[ …

  • Dragon, Undead

    [[Bestiary | Back to Bestiary]] | [[Dragon | Back to Dragon]] When [[Hela]] unleashed the spirit horde from the [[Abyss]], it was not just the souls of evil men, orcs, and other humanoid races which escaped. The souls of many evil dragons also found …

  • Draugr

    [[Bestiary | Back to Bestiary]] Draugar (plural form) are a form of undead found primarily in [[Saxa]] lands. Necromancers are the most likely to rise as a draugr, for [[Hela]] grants her evil servants undead status as a final reward for a life-time of …

  • Elasmotherium

    [[Bestiary | Back to Bestiary]] Elasmotheria (el-as-mo-ther-ee-a) are related to woolly rhinos, but are much larger and more aggressive. Notoriously short-sighted, they instinctively charge mounted intruders, thinking them rival elasmotheria. !http:// …

  • Elemental

    [[Bestiary | Back to Bestiary]] |[[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]] Elementals inhabit the core elemental realms, those of air, earth, fire, and water, and the ever-shifting borders between them. …

  • Elemental, Coldfire

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] Coldfire elementals appear as a column of blue coldfi re with red, flickering eyes. They are more vicious than fire elementals. !https://s-media-cache-ak0.pinimg.com/736x/53/6a/65/ …

  • Elemental, Dust

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Dust elementals inhabit the dusty border between the realms of earth and air. They manifest in …

  • Elemental, Fire

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Fire elementals appear as man-shaped flame. !http://vignette2.wikia.nocookie.net/gamelore/ …

  • Elemental, Ice

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] They look similar to earth elementals, but have coldblue eyes, a mouth that, when opened, looks like the centre of an active ice volcano, and cracked, icy skin of the deepest blue. …

  • Elemental, Lava

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Composed of fire and earth, these creatures have a stony skin overlaying a body of molten rock. …

  • Elemental, Magimental

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] Magimentals, as far as anyone can tell, hail from the moon, or at least use it as a portal from whatever realm they inhabit. A few mages claim magimentals are [[Maera]]’s true divine …

  • Elemental, Mud

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Mud elementals exist on the border between the realms of earth and water. They resemble earth …

  • Elemental, Shadow

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] Shadows elementals hail, according to the priests of [[Niht]], from the realm of shadows, a dark, barren realm where there is only darkness. Elementalists dispute this, claiming that …

  • Elemental, Slush

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] Slush elementals are a cross between water and ice elementals. Many consider them a form of sub-elemental, but the creatures themselves are rather quiet on the subject. !http:// …

  • Elemental, Steam

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] The last of the common border elementals are those inhabiting the overlap of the realms of fire …

  • Elemental, Water

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF | Back to Al-Shirkuh Bestiary]]|[[Jinni, Lesser | Back to Lesser Jinni]]| [[Elemental | Back to Elemental]] Water spirits are frothing, man-shaped creatures of water or sea-foam. !http://orig10. …

  • Elemental, Wood

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] Although mages have long argued that wood is not an element, being simply an aspect of earth, there is no denying that druids and nature priests have the ability to awaken what appear …

  • Elementalist

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Elementalists are mages who summon power through air, earth, fire, and water, Most, though by no means all, are members of the [[Convocation of Elementalists | Convocation ]], an …

  • Elf

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] The elves are creatures of the forests, be they the [[Hearth Elf | Hearth Elf]] of the deciduous realms or the [[Taiga Elf | Taiga Elf]] of the frozen wastes. Reclusive by nature, some …

  • Ember Sprites

    [[Bestiary | Back to Bestiary]] Ember sprites begin life as a flickering ball of fire, only a fraction of an inch across. Indeed, in a blacksmith’s forge or around a crackling fi re, it is almost impossible to tell an ember sprite from a natural ember, …

  • Engro Archetypes

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] [[Engro | Engro]]s generally try to avoid trouble, but sometimes trouble comes to them, and when it does, they’re ready. The race has no standing army to defend their homes, but what …

  • Fang Worm

    [[Bestiary | Back to Bestiary]] Fang wyrms are white-furred serpents with two protruding fangs, which deliver a paralyzing poison. They usually live beneath the snow and ice, burrowing up to attack prey by surprise. !http://spriggans-den.com/wp- …

  • Fey

    [[Bestiary | Back to Bestiary]] While fey creatures exist in Rassilon, many inhabit a shadowy realm invisible to both the mortal eye and detect spells. Entrance into the fey realm is possible only through misfortune, fey malevolence or mischief, or …

  • Fey, Bannik

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] The importance of bathhouses (or saunas) in [[Saxa]] and [[Finnar]] culture must be understood before explaining the origins of the bannik. Sweat bathing is a popular Saxa and Finnar pastime; …

  • Fey, Buggane

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Bugganes (boo-gains) are ogre-like creatures covered in black hair. They have sharp claws and tusks, which they use to burrow through the earth. Although they have prevalence for digging, they …

  • Fey, Clurichaun

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Clurichauns (clur-ee-corns) are small fey with a love of strong drink. When encountered, they are almost always drunk, and typically spend their time riding small animals, abusing passersby, …

  • Fey, Fey Knight

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Fey knights resemble thin humans, but glow with a pale light. Clad in white or black armor, depending on their nature, and riding similarly colored fey horses, they are fearsome combatants. When …

  • Fey, Glimmerwing

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Most fey can be benevolent or malicious, changing between the two on a whim. Glimmerwings are no exception. They spend much of their time engaged in bizarre dances around ancient stone circles ( …

  • Archetype

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] Some people you might just run into in the world of Hellfrost. Archetypes are sample occupations. Some are combative and will be encountered most often as antagonists. Others …

  • Fey, Grindylow

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Grindylows are malevolent fey creatures who inhabit streams, pools, and marshes. Although humanoid in appearance, they have green skin and teeth, and yellow eyes. Their arms are extremely long and …

  • Fey, Leshij

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Leshiji (less-idg-ee), like [[Fey, Skogsra|Skogsra]] and [[Fey, Wood Wight|Wood Wights]], are wood spirits. They inhabit all the forests of Rassilon, typically tending an area of 100 square miles. …

  • Fey, Mephit

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Mephits are a race of fey known for their disgusting stench. They are also known as dung fey, filth imps, and stench wisps. They are common in marshes and bogs, but can be attracted to sewers or …

  • Fey, Nykr

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Nykr (knee-ka) are freshwater spirits, in the way [[Fey, Skogsra |Skogsra]] are tree spirits. They appear as comely maidens with wet hair and watery blue or green eyes. They are naturally wary of …

  • Fey, Skogsra

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Skogsra (skohg-sra) are nature spirits, specifically those of woodlands. Shy by nature, they prefer to watch intruders, only making their presence felt if the need arises. They appear as comely …

  • Fey, Will-O-The-Wisp

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Will-o’-the-wisps are malign spirits which take the form of glowing orbs. Often known as ghost lanterns, they appear at night, luring victims deeper into their swampy homes in the hope of causing …

  • Fey, Wood Wight

    [[Bestiary | Back to Bestiary]] | [[Fey | Back to Fey]] Although commonly used to describe a form of undead, the word “wight” is an old [[Saxa]] term for “man.” Thus, wood wights are literally “wood men,” which sums them up nicely. Saxa often use the …

  • Frost Mote Swarm

    [[Bestiary | Back to Bestiary]] Frost motes appear as a cloud of swirling snow, though each “fl ake” is actually a single mote. They swarm around victims, burrowing under their skin in search of warmth. Victims who die become hosts for the swarm, dead, …

  • Frost Wight

    [[Bestiary | Back to Bestiary]] Frost wights are a particularly nasty form of undead, but fortunately are only usually found in the [[Frozen Forest]]. They resemble taiga elves, though their eyes are piercing blue, their skin encrusted with hoarfrost, …

  • Frostreaver

    [[Bestiary | Back to Bestiary]] Frostreavers are men whose arrogance led them to believe they could dwell in the Hellfrost. Driven mad by constant exposure to the [[Hellfrost]] winds, they have given their bodies and souls to [[Thrym]], and now seek the …

  • Fungal

    [[Bestiary | Back to Bestiary]] One of the strangest creatures ever seen in the Hearthlands are fungals. They look exactly like mansized mushrooms, except with pudgy arms and feet, and small, beady eyes. Most folks who have seen one call them “mushroom …

  • Fury

    [[Bestiary | Back to Bestiary]] Furies are savage, bestial creatures sent by the gods to punish worshippers for major transgressions. The exact form of a fury varies by deity, but all have sharp claws and wings of some description. Although individually …

  • Gargoyle

    [[Bestiary | Back to Bestiary]] True gargoyles are not actually animated statues, but a stony-skinned race, common to mountainous areas. They fly using leathery wings, which when not required, fold back flush with the body to prevent damage on jagged …

  • Gatorman

    [[Bestiary | Back to Bestiary]] Gatormen were once the most powerful race within the [[Great Swamp | Great Swamp]], their empire extending even into the fields and hills beyond. Crumbling, vine-shrouded temples built in honor of their ferocious deity, [[ …

  • Ghost

    [[Bestiary | Back to Bestiary]] When [[Hela]] opened the gates of the Abyss, not every spirit which escaped found a host—those who didn’t now roam the world as ghosts, caught between the worlds of the living and the dead. Ghosts are not the same as [[ …

  • Giant, Cliff

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]] Cliff giants (also known as hill or mountain giants) are the smallest and stupidest of the giant breeds, yet possess great strength. They wear crude furs and skins, stitched together with sinew, …

  • Giant, Fire

    [[Bestiary | Back to Bestiary]] | [[Bestiary LoF| Back to Al-Shirkuh Bestiary]] | [[Giant | Back to Giant]] h3. Rassilon Fire giant numbers have been steadily declining since the [[Blizzard War]]. A few scholars claim the giants are retreating to …

  • Giant, Forest

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]] Forest giants can be found in most deciduous forests, but only rarely in the evergreen taiga, where the frost giants rule supreme. While most are hostile to other races, a small minority have …

  • Giant, Formorian

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]] Formorians are a subspecies of [[Giant, Cliff | cliff giant]] renowned for their bestial appearance and have the head of goats. They are the smallest of the giants, being shorter even than [[ …

  • Giant Animal, Centipede

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] Giant centipedes are voracious hunters. Covered in thick, black chitin and possessing mandibles capable of ripping through the toughest armor, they are …

  • Giant Animal, Eagle

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] Giant eagles hunt by swooping down on prey, grasping it in their huge talons, and then carrying the prey back to the nest, where 1d6 hungry chicks are …

  • Giant Animal, Leech

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] Bloodsucking leeches are common in marshy regions, but are usually no more than an annoyance. These black, slimy monsters, however, are more deadly, and …

  • Giant Animal, Mosquito

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] As long as a man’s arm, and carrying deadly diseases, the giant mosquito is a menace to adventurers in swampy environments. !http://orig13.deviantart …

  • Giant Animal, Owl

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] Giant owls are nocturnal hunters, swooping silently out of the gloom to grab prey in their powerful talons. !https://s-media-cache-ak0.pinimg.com/ …

  • Giant Animal, Penguin

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] Giant penguins inhabit the permanent ice packs close to the [[Hellfrost]], as well as the Hellfrost itself. Though clumsy on land, they are extremely …

  • Giant Animal, Rat

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]]|[[Rats|Back to Rats]] Giant rats are just big rats, averaging the size of a typical dog. Their bite carries a nasty disease, and often results in …

  • Giant Animal, Spider

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]]|[[Spider | Back to Spider]] Giant spiders live in nests of 1d6+2 arachnids, but they frequently go hunting when prey is scarce. Their lairs are littered …

  • Giant Animal, Toad

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] These toads are monstrous, bloated amphibians live in marshes, hibernating during the long winter months. [[Bufom | Bufomi]] make use of them as guards …

  • Giant Animal, Weasel

    [[Bestiary | Back to Bestiary]] | [[Giant | Back to Giant]]| [[Giant, Animal | Back to Giant Animal]] The weasel family includes minks, badgers, wolverines, and stoats. Species living in colder climes alter their coats from brown to white during winter. …

  • Glade, Unicorn

    [[Bestiary | Back to Bestiary]] Glade unicorns, also known as spring unicorns and gladeicorns, are servants of both [[Eostre]] and [[Kenaz]]. Their horn radiates powerful magic, which keeps the temperature around their domain above freezing. Naturally, …

  • Glitterbug Swarm

    [[Bestiary | Back to Bestiary]] Glitterbugs are small insects with unusual camouflage. By some quirk of fate, their wing cases are shield shaped, golden, and glitter in light. Unless the bug moves, it looks exactly like a gold scield. When a swarm …

  • Goblin

    [[Bestiary | Back to Bestiary]] Encompasses all sorts of nasty little foul things. * [[Goblin, Ice]] !http://vignette1.wikia.nocookie.net/forgottenrealms/images/6/69/Goblins_-_Steve_Prescott.jpg/revision/latest?cb=20090519093515! [[Bestiary | …

  • Goblin, Ice

    [[Bestiary | Back to Bestiary]] | [[Goblin | Back to Goblin]] Ice goblins have blue skin and hair. Unlike orcs, goblins are well adapted for living underground. They are not as well organized as orcs and rarely produce leaders of their own species. …

  • Golem

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Golems are artificial constructs. Once created through lengthy and costly rituals, their manufacture has been banned since the [[Golem Uprising]] and virtually all knowledge …

  • Golem, Bone

    [[Bestiary | Back to Bestiary]] | [[Golem | Back to Golem]] Crafted from bones of sentient creatures, bone golems are usually humanoid in appearance. Unlike skeletons, they are a mishmash of bones bonded together through dark magic. Many are given bony …

  • Golem, Ice

    [[Bestiary | Back to Bestiary]] | [[Golem | Back to Golem]] These unusual constructs are crafted from solid ice and most often used as guardians in [[Thrym]]’s temples. Unlike ice statues, they are capable of basic reasoning. !http://img01.deviantart …

  • Golem, Metal

    [[Bestiary | Back to Bestiary]] | [[Golem | Back to Golem]] Typically crafted in humanoid form from iron or bronze, metal golems are among the most powerful golems. Some creators give their iron golems long swords instead of hands, allowing them to …

  • Golem, Stone

    [[Bestiary | Back to Bestiary]] | [[Golem | Back to Golem]] Stone golems are the traditional animated statue. As with most golems, they are shaped in the form of warriors and serve as guardians. !https://s-media-cache-ak0.pinimg.com/736x/23/c1/c1/ …

  • Golem, Wood

    [[Bestiary | Back to Bestiary]] | [[Golem | Back to Golem]] Wood golems are magically animated wooden statues. Many were carved carrying weapons. Since these weapons are part of the golem, they cannot be disarmed. Fortunately for those who encounter …

  • Gorta Wight

    [[Bestiary | Back to Bestiary]] Famine is an all too real danger. Some victims of starvation return as gorta wights (“hungry men”), emaciated undead with an insatiable appetite. A gorta wight moving into an area can bring famine to the region within a …

  • Gray Rider

    [[Bestiary | Back to Bestiary]] Gray riders are withered, desiccated humanoids swathed in heavy, gray cloaks (hence their name) and mounted on [[Demon, Steed | demonic steeds]]. They never reveal their faces, but the aura surrounding them is enough to …

  • Griffin

    [[Bestiary | Back to Bestiary]] Griffins have the body of a lion and the head and wings of an eagle. They are fierce predators, swooping down on their foes to pin them, then tearing them open with their sharp beak. !http://orig11.deviantart.net/d71e/f …

  • Hag

    [[Bestiary | Back to Bestiary]] Hags are distantly related to [[Ogre|ogres]] but are always female. Despite their name, they can appear as beautiful young women or withered crones. They have no ability to switch appearances, save momentarily to a more …

  • Hagbui

    [[Bestiary | Back to Bestiary]] Also known as grave wights, these undead are the corporeal remains of [[Saxa]] kings and heroes buried in ages past. Until [[Hela]]’s treachery, they lay still in their graves, but when the gates of the Abyss were opened, …

  • Hammerhand

    [[Bestiary | Back to Bestiary]] Distantly related to giants, hammerhands are hulking, hunched brutes covered in short, wiry hair. Their arms end not in hands, but in large, solid lumps of bone and gristle, which they use to “tenderize” food. !http:// …

  • Havmand

    [[Bestiary | Back to Bestiary]] Also knowns as Mermaids (and men) , they vary in appearance from beautiful, young women to ugly hags with crooked teeth and seaweed-matted hair. Whatever their appearance, havmandr (hef-mander) are generally friendly to …

  • Hawk

    [[Bestiary | Back to Bestiary]] Hawks are used as hunting birds. A few are trained to attack larger prey (such as characters), but most are content to snatch rabbits and small birds. !https://s-media-cache-ak0.pinimg.com/736x/e6/6b/a2/ …

  • Hazard

    [[Bestiary | Back to Bestiary]] Hazards are natural dangers found across Rassilon. Unlike monsters, one cannot bargain safe passage with a blizzard or wield a sword against a crevasse. Brains and resilience are the ways of “defeating” these perils. ! …

  • Archetype, Heahwisard

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Heahwisards are aristocratic mages, hailing from the [[Magocracy]]. Their art requires a staff, through which the mage focuses his power. Without this vital tool, few mages have the …

  • Archetype, Hearth Knight

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] [[Hearth Knights]] are the guardians of the [[Hearthlands]] and strive to hold back the advancing [[Hellfrost]] hordes. When the weather and terrain permit, Hearth Knights make use of …

  • Archetype, Knight Hrafn

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] The [[Knights Hrafn]] are dedicated to military victory, shunning notions like chivalry and honor. To them, victory with minimal casualties is the key to a successful campaign. They …

  • Hellfrost Spider

    [[Bestiary | Back to Bestiary]]|[[Spider | Back to Spider]] The stories of hairy spiders living in the forests of the [[High Winterlands]] are true. Unfortunately, Hellfrost spiders are not confined to the most northern wastes. In recent years they have …

  • Hellfrost Wyrm

    [[Bestiary | Back to Bestiary]] Native to the deepest Winterlands and the Hellfrost, these monstrous creatures are swathed in dense layer of fat and coated in thick, white fur. Their mandibles are capable of tearing through heavy armor. They hunt through …

  • Hellhound

    [[Bestiary | Back to Bestiary]] Hellhounds are monstrous dogs, often with black skin which steams from the heat of the beast’s demonic blood. Their eyes burn with demonic fire, and their teeth are oversized, protruding from their jaw at all angles. …

  • Herald of the Gods

    [[Bestiary | Back to Bestiary]] Heralds are servants of the gods, sent to the mortal realm to serve briefly as followers for powerful priests or to pass on messages to followers. Although powerful beings in their own right, they are the weakest of a …

  • Horse

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Few cultures make excessive use of horses. While they are ridden by nobles and other well-to-do sorts, only the [[Anari]] use them in battle—[[Saxa]] and [[Tuomi]] warriors …

  • Elemental, Hrimferno

    [[Bestiary | Back to Bestiary]] | [[Elemental | Back to Elemental]] Hrimfernos are massive coldfire elementals, which spew out from coldfire volcanoes deep in the [[Hellfrost]]. They drift lazily across the Hellfrost for the most part, but a few have …

  • Hrimganger

    [[Bestiary | Back to Bestiary]] Hrimgangers (“hoar frost ghosts”) are the spirits of those who have died in the snow and ice and whose bodies have decayed (or been eaten, or otherwise destroyed). The spirit remains trapped in the mortal realm, however. …

  • Hrimwisard Archetypes

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Hrimwisards are masters of ice and cold magic. Most have migrated to the northern lands, where the colder temperatures allow them to work their strange magic with ease. !http:// …

  • Hrossval

    [[Bestiary | Back to Bestiary]] Hrossvalar (or “horse whales”) are a breed of beastmenfound only in the frozen north, where they search for seals or polar bears, though some hunt whales, aswell. Hrossvalar (ross-val-ar) are gray-skinned humanoidswith …

  • Hunting Cat

    [[Bestiary | Back to Bestiary]] While most civilized races use dogs for hunting large prey, like deer, hunting cats are preferred for catching rabbits. Sometimes they are employed to catch salmon and trout, being capable swimmers. Closely related to wild …

  • Archetype, Huscarl

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Huscarls (hoos-karl) are professional soldiers. In the old days, the term meant those who serve [[Saxa]] lords as bodyguards in return for accommodation and equipment. Since the [[ …

  • Hvitrwyf

    [[Bestiary | Back to Bestiary]] A hvitrwyf (“white woman”) is a form of undead, given unlife through their need for vengeance against all humanoid males. They are created only when a woman is left or sent out into the cold to die by a male. (Some [[Saxa …

  • Ice Ooze

    [[Bestiary | Back to Bestiary]] | [[Ooze| Back to Ooze]] An ice ooze is basically a blob of white jelly with an insatiable hunger. They haunt ice and snow fields, slithering slowly along the surface and resemble a pile of slushy snow. !http:// …

  • Intoxic-Ant Swarm

    [[Bestiary | Back to Bestiary]] Intoxic-ants resemble wood ants, but their bite causes the victim’s body to react exactly as if he had consumed a great deal of alcohol. Swarms cover an area equal to a Medium Burst Template. !http://www.inkart.net/ …

  • Ice Statue

    [[Bestiary | Back to Bestiary]] Ice statues are sculptures brought to life through fell magic. They come in many forms, from gargoyle- type creatures to gigantic carvings of ancient kings. Despite their strength and resilience, animated statues are …

  • Kreana

    [[Bestiary | Back to Bestiary]] Kreana (kree-an-uh) are a breed of “fish men.” They are covered in gray or green scales, have tail fins, webbed hands and feet, and mouths filled with three rows of razor sharp teeth. They dwell amid sunken ruins or in …

  • Liche, Dread

    [[Bestiary | Back to Bestiary]] Liches are the most powerful undead, and all are fanatical servants of [[Hela]]. They appear as withered, skeletal husks, with pale, gray eyes devoid of any warmth, and are clad in ancient armor. Liches are considered …

  • Lindwyrm

    [[Bestiary | Back to Bestiary]] Lindwyrms (lind-verm) are distantly related to dragons, but have no wings and just two forelegs. Legends tell that lindwyrms were once mortals, servants of [[Eira]], goddesses of healing, punished to spend eternity in …

  • Logger

    [[Bestiary | Back to Bestiary]] Loggers resemble long, brown slugs and, when floating in water, look like submerged logs (hence the name). Although carnivorous, they are not particularly skilled hunters. They spend much of their time drifting near the …

  • Archetype, Lorekeeper

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Lorekeepers are dedicated to finding and preserving knowledge of times before the [[Blizzard War]]. Having learned not to put all their eggs in one basket, individual Lorekeepers are …

  • Maelstrom Soul

    [[Bestiary | Back to Bestiary]] Maelstrom souls are formed when a group of sentient beings die together in some awful way. Driven by anger and despair, the souls of these unfortunates do not journey heavenward, but instead remain in the mortal realm, …

  • Mammoth

    [[Bestiary | Back to Bestiary]] Mammoths are large elephants with long, curling tusks and thick, woolly coats. They are found only in colder climates, but, except for the Hellfrost mammoth, are not adapted to true arctic conditions. !http://images. …

  • Manticore

    [[Bestiary | Back to Bestiary]] A manticore has the body of a lion and a vaguely human head. Its mouth contains three rows of razor sharp teeth and its tail ends in a ball of darts or spines. Manticores are fierce predators and devour every part of their …

  • Archetype, Mercenary

    [[Bestiary | Back to Bestiary]] |[[Archetype | Back to Archetype]] Sellswords, dogs of war, profiteers, battle crows— mercenaries are hired soldiers, and Rassilon has its fair share of them. Some belong to respectable units with a history of integrity …

  • Monitor Lesarde

    [[Bestiary |Back to Bestiary]] Monitor lesardes are small, bipedal lizards. They look harmless and appear friendly, trotting up to adventurers and sniffing them, shaking their frilled heads from side to side, and chirping quietly. !https://s-media- …

  • Mountain Lion

    [[Bestiary | Back to Bestiary]] Mountains lions are large, feral cats found in hilly terrain and the lower slopes of mountains. Typically wary of people, they have been known to attack when potential prey is weakened or alone. !http://www.fine-art. …

  • Mule

    [[Bestiary | Back to Bestiary]] Mules are a cross between a donkey and a horse, and are usually used to haul heavy goods or pull wagons. Although not as fast as horses, they are ideal for carrying loads through hilly terrain. !https://c1.staticflickr. …

  • Mummy, Ice

    [[Bestiary | Back to Bestiary]]|[[Mummy|Back to Mummy]] Ice mummies are created from frostbitten corpses, not through embalming techniques. The intense cold has dried their skin to a rock hard texture, and their limbs were twisted and deformed as the …

  • Nachzehrer

    [[Bestiary | Back to Bestiary]] A nachzehrer is an unholy spirit which draws sustenance from its life-draining aura (which only affects its kinsmen) and consuming corpse flesh. While they share some similarities with modern vampires, they cannot sire new …

  • Nihtstalker

    [[Bestiary | Back to Bestiary]] Nihtstalkers are evil creatures of corrupted shadow that subsist on human souls. They are lone hunters that appear only at dusk, following travelers, waiting for them to make camp for the night. These shadowy killers …

  • Archetype, Noble

    [[Bestiary | Bestiary]] |[[Archetype | Archetype]] In most domains, nobles are the cream of society. They own or control much of the land, collect taxes from the populace, and raise a peasant militia (the fyrd), but must also ensure that the citizens are …

  • Ogre

    [[Bestiary |Back to Bestiary]] Ogres are some kin to [[Orc|orcs]] and [[Giant |lesser giants]]. They are often taken in by orc clans as champions. !https://s-media-cache-ak0.pinimg.com/736x/4d/9b/91/4d9b9179201cd4cf4eae326bff436d20.jpg! [[Bestiary | …

  • Orc

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Considered by many to be the evilest sentient race, orcs are rapacious and murderous. Although they act tough around weaker races, orcs are all too often bullied into …

  • Orc, Lowland

    [[Bestiary | Back to Bestiary]] | [[Orc | Back to Orc]] Your standard fantasy orcs. There's lots of them, especially in [[Orcmark]]. !http://img12.deviantart.net/0066/i/2008/150/6/b/4e_dnd_orcs_by_ralphhorsley.jpg! [[Bestiary | Back to Bestiary]] | …

  • Orc, Snow

    [[Bestiary | Back to Bestiary]] | [[Orc | Back to Orc]] Snow orcs are similar in appearance to regular orcs, but have white hair. !http://40.media.tumblr.com/a9b187d0f6843ee38e638a4cb4d2d408/tumblr_njx36rLtCg1tpri36o1_1280.jpg! [[Bestiary | Back to …

  • Orm

    [[Bestiary | Back to Bestiary]] Orms are non-flying dragons with animal intelligence (rather than the more human-like sentience of true dragons). They are much more aggressive in direct combat than their distant cousins, however. Three types of orm …

  • Archetype, Priests and Paladins

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Priests and paladins are devout servants of the gods, receiving miraculous powers in return for their service. The stats below are a small selection of priests and paladins, and …

  • Puffplate

    [[Bestiary | Back to Bestiary]] Puffplates are large, round, flat fungi found in woodland. They have no mobility, simply growing in one spot and letting falling leaves conceal their presence. Most puffplates are no more than 2 yards across, but large …

  • Puppeteer

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Puppeteers are master manipulators serving the shadowy [[Puppeteers | Puppet Masters]]. They exist to create wars, famine, strife, and pain, though for what reason has never been …

  • Red Mist

    [[Bestiary | Back to Bestiary]] “Battle frenzy,” the unholy bloodlust which sometimes descends on hardened warriors and makes them commit unspeakable deeds, is present in every conflict. While much of it can be chalked up to the stress inherent in battle …

  • Roadwarden

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] [[Road Wardens | Road Wardens]] are an independent organization dedicated to ensuring the roads of Rassilon remain safe to travel. Some use a travel tower as a permanent base, protecting …

  • Sailor

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Coastal ships and river barges are important for trade. The stats are also used for ice sailors. !http://cdn.obsidianportal.com/assets/218754/Master_Scourge.png! [[Bestiary | Back …

  • Scavenger

    [[Bestiary | Back to Bestiary]] Scavengers were first reported 65 years ago by frost dwarf miners who had broken into a deep, worked shaft of unknown origin. Within a decade, the fortress of [[Dwarven Holds | Karad Noshrek]] was a tomb. Neighboring …

  • Sceadugenga

    [[Bestiary | Back to Bestiary]] Sceadugenga (shee-adu-gang-uh) are ephemeral creatures made of living darkness. Most likely they come from [[Niht]]’s [[Shadow Realm]], though how they arrive in the mortal realm is a mystery, as no summoning magic exists …

  • Sea Serpent

    [[Bestiary | Back to Bestiary]] Sea serpents are monstrous wyrms, capable of crushing ships into kindling. Even ship-mounted artillery can do little to hurt these nightmarish beasts. !http://orig10.deviantart.net/bee2/f/2014/246/7/5/ …

  • Sentry Skull

    [[Bestiary | Back to Bestiary]] Sentry skulls are skulls given a limited intellect through arcane rituals. They serve primarily as spies, though they can defend themselves if attacked. Intelligent undead seed the lands around their crypts and …

  • Shape-Leaper

    [[Bestiary | Back to Bestiary]] Shape-leapers, or hamhleypas (sing. hamhleypa; “ham-huh-lay-pa”) in [[Saxa]], are intelligent animals which can assume a half-man, half-beast hybrid or fully human form. Unlike lycanthropes, shape-leapers are not forced to …

  • Sister of Mercy

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] The [[Sisterhood of Mercy | Sisters]] are an order of healers unaffiliated to [[Eira]], goddess of healing. Their Fighting skill represents basic training in avoiding blows, not …

  • Skald

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Skalds are storytellers and sorcerers, whose tales of heroic deeds echo through nobles’ drinking halls on wintry nights. Most are possessed of quick wits and sharp tongues, and know …

  • Skeleton

    [[Bestiary | Back to Bestiary]] The skin has already rotted from these risen dead, leaving them slightly quicker than their flesh-laden zombie counterparts. Skeletons can only exist through necromancy, when dark magic is used to bond a fell spirit to the …

  • Sluagh

    [[Bestiary | Back to Bestiary]] The sluagh (slew-aah) is a horde of evil spirits that manifests itself as a flock of large, black, crow-like birds. Their only goal is to capture and devour the souls of the dying, which means a battlefield is something of …

  • Small Creature

    [[Bestiary | Back to Bestiary]] Small creature is a generic term covering most small, harmless, mundane animals, such as cats, most birds, rabbits, and so on. They are included in case heroes want pets. Dogs use the stats for [[War Dog|war dogs]] or …

  • Snickersnack

    [[Bestiary | Back to Bestiary]] Thankfully rare, snickersnacks are muscular, four-armed creatures with warty, black hides. Each of their four arms ends where the elbow would be, and the forearm is replaced with a long, sharp, bony blade. They take their …

  • Snow Leopard

    [[Bestiary | Back to Bestiary]]|[[Cat, Big | Back to Big Cat]] Snow leopards are carnivorous cats native to the cold climates. Their gray-white coats blend in well with snow, making snow leopards excellent ambush hunters. !http://www.mrwallpaper. …

  • Snow-Wing

    [[Bestiary | Back to Bestiary]] Snow wings resemble rays (the aquatic beasts), but fly on their wide wings. Their upper skin is white and the lower grey, allowing them to blend in with snow fields or cloudy skies. They attack by swooping down and …

  • Spirits

    [[Bestiary | Back to Bestiary]] Spirits are otherworldly beings. Some sages argue they are leftover parts of creation, raw magic with a single purpose. Others tend to follow the line of thought of clerics, who say spirits are entities from the divine …

  • Strix

    [[Bestiary | Back to Bestiary]] Striges (sing. strix; “stree-gays” or “str-icks”) live in dank swamps and dark caves, and hunt all living creatures. They are similar in appearance to owls, but have a long beak which, when closed, leaves a small aperture. …

  • Stymphalian Bird

    [[Bestiary | Back to Bestiary]] Stymphalian birds are swamp dwelling man-eaters. They take down prey with their iron beaks or claws, or by firing iron feathers tipped with poison. !https://s-media-cache-ak0.pinimg.com/736x/bf/f5/7d/ …

  • Swarm

    [[Bestiary | Back to Bestiary]] Sometimes the most deadly foes come in the smallest packages. The swarm described below can be of most anything—from biting ants to stinging wasps to disease carrying mosquitoes. The swarm is treated just like a …

  • Saber-Toothed Tiger

    [[Bestiary | Back to Bestiary]] | [[Cat, Big |Back to Big Cat]] Saber-toothed tigers haunt the lower frozen wastes. Their twin canine teeth can slice through armor and bone as easily as flesh. !https://s-media-cache-ak0.pinimg.com/736x/df/46/fe/ …

  • Thief

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] Thieves earn a living by stealing various items of value from others. In a city or town, thieves often assemble into a guild. Despite being tricky customers, thieves’ guilds are often …

  • Thorndart

    [[Bestiary | Back to Bestiary]] Thorndarts are similar in appearance to large rose bushes, but are covered in 1” thorns. Their extensive roots protrude in a complex pattern for up to a dozen yards around the base. Any creature passing over the roots …

  • Thunderlizard

    [[Bestiary | Back to Bestiary]] In ages past, these terrible lizards roamed the [[Hearthlands]]. Today they are found only in the Great Marsh, where [[Lizardman | lizardmen]] make use of many species in their wars against rival tribes and the other races …

  • Ankylosaurus

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] Known to the [[Lizardman | lizardmen]] as “bone tails,” ankylosauruses are heavily armored herbivores. Their mass is a mass of fused bone. When swung, it is more than capable of …

  • Diplodocus

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] The largest of the thunderlizards, the diplodocus (also known as the “thunder foot”) is a massive, long-necked herbivore renowned for its shortsightedness and slow reflexes. [[ …

  • Pterodactyl

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] Pterodactyls (“wind lizard”) are flying dinosaurs, and often used by [[Lizardman | lizardmen]] scouts as mounts. Their bodies are vaguely humanoid, but they have long, leathery …

  • Stegosaurus

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] Stegosaurs (“fin backs”) are herbivorous dinosaurs. Twin rows of diamond-shaped fins run down their spine. Their tails end in an array of bony spikes. [[Lizardman | Lizardmen]] …

  • Triceratops

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] Triceratopses (“three horns”) are aggressive dinosaurs with three large horns and a raised, armed neck frill. [[Lizardman | Lizardmen]] use them as battering rams, placing a …

  • Tyrannosaurus Rex

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] The largest carnivorous thunderlizard, the T-Rex (“jaw of death”) is a deadly predator, capable of taking on prey much larger than itself. [[Lizardman | Lizardmen]] are rarely …

  • Velociraptor

    [[Bestiary | Back to Bestiary]]|[[Thunderlizard | Back to Thunderlizard]] Unlike the T-Rex, velociraptors (“death claws”) are pack hunters, using cunning tactics to outwit their prey. [[Lizardman | Lizardmen]] use them in the same way [[Saxa]] use [[ …

  • Watch

    [[Bestiary | Back to Bestiary]]|[[Archetype | Back to Archetype]] The watch is charged with maintaining law and order within a settlement, and defending it in time of attack. Watchmen in the [[Hellfrost]] regions or near the coasts also have Boating d6, …

  • Trap

    [[Bestiary | Bestiary]] "Its a Trap!" !http://www.paperspencils.com/wp-content/uploads/2012/01/Small_Indian_Temple_Trapped_Hallway_Concept-1.jpg! !http://beginnerboxadventures.com/wp-content/uploads/2013/10/trapped-hallway.jpg! [[Bestiary | …

  • Tree Man

    [[Bestiary | Back to Bestiary]] According to the [[Elf | elves]], tree men were present at the beginning of time. They are sentient, and dedicated to guarding their forests against all forms of attack. They can resemble any form of regular tree, but are …

  • Troll

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Four species of troll are known in Rassilon. Each lives in a specific environment, though in rare instances they compete for resources. Sentient races living in such areas are …

  • Troll, Cave

    [[Bestiary | Back to Bestiary]]|[[Troll | Back to Troll]] Cave (also known as Hill) trolls are big, dumb, and strong. Though they prowl the lands at night and in raging storms, they retreat to their subterranean lairs before the sun can reach them, for …

  • Troll, Forest

    [[Bestiary | Back to Bestiary]]|[[Troll | Back to Troll]] Forest trolls exist in great numbers in the [[Hearthlands]], but sometimes inhabit [[Taiga Elf | taiga elves]]’ forests, as well. They are usually of green skin and hair, with growths of moss on …

  • Troll, Ice

    [[Bestiary | Back to Bestiary]]|[[Troll | Back to Troll]] Ice trolls primarily inhabit ice fields, snow plains, and mountains, though they can sometimes be found in lowlying hills if there is snow on the ground. Their favorite tactic is to burrow just …

  • Troll, Marsh

    [[Bestiary | Back to Bestiary]]|[[Troll | Back to Troll]] Also known as swamp trolls, bog trolls, and marsh fiends, these foul creatures haunt dank marshes. Their skin is black and slimy, matching the murky waters of their home, and stinks like rotting …

  • Trow

    [[Bestiary | Back to Bestiary]] Native to the hills and mountains of the [[Hearthlands]], trows are distantly related to trolls, though they are much smaller (comparable in height to human children, though much stockier) and have no capacity for …

  • Valkyrie

    [[Bestiary | Back to Bestiary]] Valkyries are a special form of servant once used only by [[Dargar]], god of destruction. Taking the form of an inhumanly beautiful woman, they approach renowned warriors and offer them Dargar’s kiss. Those who accept are …

  • Vendahl

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] The Vendahl are primitive, cave-dwelling humans who survive by raiding communities living near their lairs. The Vendahl are cannibals, and treat any living creature as a source of food. …

  • Volpertinger

    [[Bestiary | Back to Bestiary]] A volpertinger (vole-pur-ting-uh) is a natural, but highly unusual creature. It has the general appearance of a rabbit, save for a pair of bird’s wings, antlers, and long fangs. Unlike rabbits, volpertingers are aggressive …

  • War Dog

    [[Bestiary | Back to Bestiary]]|[[Dog | Back to Dog]] Despite their name, the [[Saxa]] also use these large, vicious dogs to track and kill [[Boar | wild boar]]. Most stead owners have at least one war dog, and most have a d4. !http://40.media.tumblr. …

  • War Tree

    [[Bestiary | Back to Bestiary]] War trees are regular trees animated through [[Fey, Skogsra | skogsra]], druidic, or certain priestly magic. They possess only rudimentary intelligence. !https://s-media-cache-ak0.pinimg.com/736x/7d/e6/be/ …

  • Wolf

    [[Bestiary | Back to Bestiary]] From the common dog to the horrid Dread Wolf (but excludes Teen Wolf) * [[Wolf, Common|Wolf or Dog]] * [[War Dog |War Dog]] * [[Wolf, Dire]] * [[Wolf, Dread]] * [[Wolf, Fenris]] * [[Wolf, Frost]] * [[Wolf, …

  • Wolf, Common

    [[Bestiary | Back to Bestiary]] | [[Wolf | Back to Wolf]]|[[Dog | Back to Dog]] The common gray wolf. !https://s-media-cache-ak0.pinimg.com/236x/5c/9b/37/5c9b37d83e1744c08c39a7db3d5087af.jpg! [[Bestiary | Back to Bestiary]] | [[Wolf | Back to Wolf …

  • Wolf, Dire

    [[Bestiary | Back to Bestiary]] | [[Wolf | Back to Wolf]] Dire wolves are very large and feral wolves often used by [[Orc | orcs]] as attack dogs and mounts. The latter count as war trained mounts. They may also be found roaming in packs in the deepest …

  • Wolf, Dread

    [[Bestiary | Back to Bestiary]] | [[Wolf | Back to Wolf]] Dread wolves have blood-red eyes, and they constantly drool bloody saliva that coats their fur with gore. Their ferocious appearance is accentuated by the strong stench of carrion that clings to …

  • Wolf, Frost

    [[Bestiary | Back to Bestiary]] | [[Wolf | Back to Wolf]] Frost wolves haunt frozen climes, roaming the tundra in small packs. Unlike regular wolves, frost wolves are bipedal and sentient, living in packs dominated by an alpha male (treat as a Wild …

  • Rhino, Woolly

    [[Bestiary |Back to Bestiary]] Woolly rhinos are covered in thick hair and have a flattened horn that can grow to 5’ in length. Although herbivorous, they can be aggressive creatures. !https://s-media-cache-ak0.pinimg.com/736x/fd/55/12/ …

  • Zeuglodon

    [[Bestiary | Back to Bestiary]] Zeuglodons are a serpent-like species of whale which swim with an undulating motion. Their long mouths are filled with rows of jagged teeth. Like the much-feared megalodon, they live in cold waters, and usually far below …

  • Zombie

    [[Bestiary | Back to Bestiary]] Dead men (and critters) walking. !https://s-media-cache-ak0.pinimg.com/236x/ef/fa/37/effa37f233ac9f67b991f24d121ba2c8.jpg! [[Bestiary | Back to Bestiary]]

  • Dwarf

    [[Bestiary | Back to Bestiary]] * [[Frost Dwarf Archetypes | Frost Dwarf Archetypes]] * [[Frost Dwarf | Frost Dwarf as PC]] * [[Barbegaz | Barbegaz aka Mountain Dwarf]] * [[Døkkálfar|Døkkálfar or Dark Elf]] * [[Moðsognir]] !https://s-media-cache- …

  • Disease

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF | Back to Al-Shirkuh Bestiary]] Diseases may not be monsters, but that makes them no less deadly to unwary adventurers. A sample of diseases known in Rassilon is detailed below. Note that Healing rolls are …

  • Ooze

    [[Bestiary | Back to Bestiary]] Oozes are unintelligent blobs of matter. Scholars debate whether they are natural creatures, the result of failed experiments from bygone days, or lesser minions of the dark gods. Some clerics argue oozes are the …

  • Spider

    [[Bestiary | Back to Bestiary]] Yes, everyone loves spiders... * [[Hellfrost Spider | Hellfrost Spider]] * [[Giant Animal, Spider | Giant Animal, Spider]] * [[Spider Swarm]] !http://img06.deviantart.net/44a6/i/2011/094/2/0/ …

  • Dog

    [[Bestiary | Back to Bestiary]] Man's Best Friend * [[Foe Hound]] * [[Winter Hound]] * [[Wolf, Common |Hunting Dog]] * [[War Dog |War Dog]] !http://laughingsquid.com/wp-content/uploads/2014/11/a_friend_in_need-750x506.jpg! [[Bestiary | …

  • Dargar PP

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] |[[Archetype, Priests and Paladins | Back to Priests and Paladins]] [[Dargar | Dargar]] is the son of [[Tiw]], but is far more bloodthirsty than his father. Whereas Tiw revels in …

  • Hela PP

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] | [[Archetype, Priests and Paladins | Back to Priests and Paladins]] [[Hela | Hela]] is the former goddess of death. She judged souls before they entered the afterlife, and guarded the …

  • Thrym PP

    [[Bestiary | Back to Bestiary]] | [[Archetype | Back to Archetype]] | [[Archetype, Priests and Paladins | Back to Priests and Paladins]] To most folk, the [[Hellfrost]] is a natural realm of ice and snow. To the followers of [[Thrym | Thrym]], the …

  • Avatar of Sarkeb

    [[Bestiary | Back to Bestiary]] Avatar of Sarkeb (WC) [[Sarkeb]] is the god of the [[Gatorman|Gatormen]]. His avatar, which can only be summoned through bloody sacrifice, is a monstrously large gatorman, with teeth like daggers and armor as resilient …

  • Mummy

    [[Bestiary | Back to Bestiary]]|[[Bestiary LoF| Back to Al-Shirkuh Bestiary]] Mummies are the preserved remains of humans and animals. Once, the process was popular with the early races, but following the corruption of [[Hekata]] it fell into disuse. …

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