Thunor

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  • Titles: The Hammer, Storm Lord, Everwind, Turbulent One, He Who Shakes the Heavens.
  • Aspects: Wind, weather, sky, air, lightning.
  • Symbol: Storm dragon’s head.
  • Priesthood: Thunderson (priests); Lightningson (paladins).
  • Herald: A half-man, half-storm dragon.
  • Holy Day: Any day after a major storm is considered a holy day.
  • Duties: To explore the world, oppose slavery and stagnation, ensure freedom, to bring new ideas to the masses.
  • Sins:
    • (Minor) owning a slave, sheltering from a blizzard or storm;
    • (Major) not creating a wind each month, using oars on a ship, killing a flying creature except in self defense;
    • (Mortal) supporting rigid and oppressive governments.
  • Signature Power: Fly.
  • Powers: Aim, barrier, becalm, beast friend (flying
    animals only), bolt, champion of the faith, def ection, elemental form (air only), elemental manipulation (air only), energy immunity (air. earth, and electricity only), environmental protection (air only), ethereal/corporeal, fatigue, fog cloud, glyph, knockdown, leaping, obscure, sanctuary, shape change (flying animals only), silence, storm, summon beast (flying beasts only), summon elemental (air only), summon herald, telekinesis, wall of might, voice on the wind, whirlwind, zephyr.
  • Trappings: Clergy must use air or electricity trappings whenever applicable. They cannot take earth or necromantic trappings.

Thunor is the god of weather, sky, and air, and is depicted as a storm dragon. He is the warm breeze that drives back the Hellfrost winds, the raging blizzard that freezes men’s blood, the crash of thunder, the flash of lightning, and the shield that keeps the stars from crashing to earth.

He can be both benevolent and cruel. When feeling benevolent, he blows warm, southerly winds across the Hearthlands or guides ships safely to port. When malicious, he creates storm, tornadoes, and raging winds, which topple trees and flatten houses.

Thunor dislikes being captive inside a building or obstacle, and thus his temples are all built in the open air, usually just a pole to which is attached a wind sock decorated with weather runes and wind chimes. Myriad kites carrying prayers are tied to the pole. Whenever possible, temples are built on high ground, allowing unobstructed winds to flow through them. His clergy rarely tie themselves down to a single temple or location, preferring to travel as the winds take them, conducting services as they go.

Travelers who wish a smooth journey pay him lip service, as do farmers, who want plentiful rain and warm winds to nourish their crops, rather than crop-destroying storms. Sailors typically tie ribbons embroidered with weather runes from their masts as a sign of devotion, and to ward off storms. Those opposed to slavery often worship Thunor, taking his free nature as a sign that all creatures should be able to live without shackles. Anarchists support him for similar reasons.

Worshippers who want to gain Thunor’s favor write prayers onto kites, which they fl y into the wind. Traditionally, if a kite remains airborne for more than a few minutes the prayer has been heard. Having a kite crash straight back to earth is an ill omen.

Festivals and ceremonies are always held outdoors, preferably in the full face of a storm. Worshippers pray and sing hymns as loudly as possible. Swirling dances are also common. Being struck by lightning during a ceremony and surviving is seen as an especially good omen.

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Thunor

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