Lizardmen are aggressive bipedal lizards who favor live meals. They exist in large numbers within the Great Swamp, and brook no rivals within their fetid domain. The encroaching cold has recently forced them to consider moving south to warmer climes. At present the way is blocked by a human city, but that has been under siege for over two years and must soon fall.
Lizardman society is divided into rigid castes, with chieftains at the top, then priests, warriors, and commoners. Castes can be distinguished by their head crests—chieftains have black crests, priests are red, warriors green, and commoners various shades of brown. Even within these rigid castes, priests have the authority to depose poor chieftains and replace them with one more favorable to their requests. Lizardmen also practice slavery, forcing any sentient creature they capture to serve their needs.
Despite being quite advanced in many fields, including astronomy (which they stole from the gatormen), they have never developed metalworking,. They prize metal tools and weapons, and are quick to scavenge them from fallen foes.
Although they have been laying a siege for two years, lizardmen do not construct siege engines. Rather, they train thunderlizards for this purpose. This makes their armies extremely mobile, though the dietary requirements of their living siege engines makes maintaining supply lines difficult.