Iblis

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  • Titles: The Chaotic One, The Dark One, He Who Tips the Balance, Scourge of the Heavens, Evil-Worker, Night Fiend, Tempter of the Righteous.
  • Aspects: Chaos, evil, undead, destruction, darkness, corruption, disease.
  • Symbol: A black circle.
  • Priesthood: Voices of Chaos (priests); Hands of Chaos (paladins).
  • Herald: A mummified creature of the same race as the summoner carrying a two-handed, rune-etched scimitar (use the stats for a herald of Hela from the Hellfrost Bestiary).
  • Holy Days: The four nights of the new moon.
  • Duties: Perform evil acts, corrupt others, destroy order, bring chaos to the universe.
  • Sins: (Minor) performing a charitable act, refusing to aid or working against a Wild Card demon or undead, planning instead of acting, not committing treachery when the chance occurs; (Major) willfully slaying a lesser demon or undead, upholding or promoting law and order; (Mortal) willfully slaying a Wild Card demon or undead.
  • Signature Power: Fear.
  • Powers: Altered senses, analyze foe, armor, barrier, bladebreaker, bless/panic (panic only), bolt, burrow, burst, champion of the faith, corpse senses, deflection, disease, dispel, enhance undead, entangle, ethereal/corporeal, fatigue, fly, glyph, gravespeak, greater zombie, heat mask, lower trait (no boost), luck/jinx (jinx only), nightmare, obscure, puppet, quickness, sanctuary, shap change, silence, smite, storm, summon demon, summon elemental (shadow only), summon herald, viper weapon, weapon immunity, zombie.
  • Trappings: Clergy may use any trapping except light. Most favor darkness and necromantic.

Iblis is the only truly evil god in the desert pantheon. Others may have negative sides, but none revel in the chaos their worshippers cause to the extent of the Chaotic One. Iblis revels in chaos and upsetting the cosmic balance of Maat. He has no particular desire to conquer the world, only to ensure that universal order breaks down. Iblis’ form varies immensely. Some followers show him as a mummy, others as a demonic entity, while a few represent him with foul-smelling smoke. Iblis seems to care little.

It should be noted that although Iblis sides with the undead of the Withered Dynasty, few there pay him any homage. Their “gods” are their mighty, slumbering pharaohs. While servants of Iblis may strive to support the undead, whose very existence goes against universal order, the pharaohs have little compulsion about ordering their minions to attack or corrupt them.

Shrines and temples to Iblis are usually located in out of the way places, typically underground, so they cannot be easily detected. There is no standard design, of course. Shrines may be a skull in one locale and a mass of swirling lines scratched on a wall in another. Small temples may be a basement in a derelict building or cave, large ones might be a massive complex in the desert, filled with all manner of demonic and undead servants.

Priests are usually charged with spreading discourse through words, corrupting nobles, stirring up the masses, and so forth. Paladins perform chaotic acts, often violent ones, and fight alongside the forces of darkness. Festivals take on various forms, but almost all involve the sacrifice of sentient beings. Demons are often summoned to take the soul of the victim straight to the Bottomless Pit. Naturally, all festivals are conducted at night and preferably during the new moon.

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Iblis

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